Måns
Swanberg

Brooklyn, NY

I'm a Brooklyn-based product builder. For 25+ years, I've made it my work to find the gap between what technology makes possible and what people can actually access, and close it. I led a €4M, 52-episode kids TV production as showrunner and director, managing cross-functional teams across four countries. I've since shipped Woof, a consumer sound-sharing platform, How You Say, an anti-noise product discovery network, and Muy Watercolor, an iOS/iPadOS app. All built from scratch using Claude Code. For most of my career I had a backlog of product ideas I couldn't realize because I couldn't code. Claude collapsed the gap between idea and working prototype in a way nothing else has. I now build and ship daily. My instinct is to find what's newly possible, build the smallest thing that tests it, and ship it. That's been true across broadcast, interactive products, and physical goods — and it's what I want to do at the frontier of AI.

Woof
Woof

Woof is a web app that lets you create and share sound effect buttons with your friends. Like a sound emoji. Meme culture is a wild, sprawling landscape, and Woof identified a blank spot on the map where there are no other players. Woof is created and maintained with Claude Code.

Try it out! www.itswoof.com

Stack

  • Framework: Next.js 16 (App Router) + React 19 + TypeScript
  • UI & Styling: Tailwind CSS 4, Radix UI, shadcn/ui, Lucide icons, Next Themes (dark/light mode)
  • Database & Backend: Supabase (PostgreSQL + BaaS) — client-side and server-side via SSR package
  • API & Server: Next.js API routes (contact email, AI sound metadata generation), Server Actions for sound analysis
How You Say
How You Say

How You Say is a social platform for discovering and sharing products that you like. It is intentionally barebones, avoiding all the things that make social networks so noisy and depressing. No influencers, no branded content, no tracking, no ads. Just a zen feed of stuff you might like, powered by a personalized weighted recommendation engine. How You Say is created and maintained with Claude Code.

Try it out! www.howyousay.co/demo

Stack

  • Framework: Next.js 16 (App Router) + React 19
  • Backend: Supabase (Postgres), Cloudflare R2 for file/image storage, Stripe for payments
  • Styling & Deploy: Tailwind CSS, Vercel
  • Key features: Feed/recommendation system powered by custom Postgres RPCs, a bot network of 10 automated accounts, subscription gating, OG scraper for product metadata, admin dashboard with analytics and moderation tools
Muy Watercolor
Muy Watercolor

Muy Watercolor is a chillout coloring book app for iOS and iPadOS. It has a very satisfying, realistic watercolor effect and 14 pages of drawings to color. The app was created on the open-source game engine Godot, using Claude for the coded functionality.

Available on the App Store now!

2017 — Present
Jungle Fruit
Show Creator & Show Runner
Jungle Fruit

Jungle Fruit is my one-man production company, where I create, develop, and showrun original kids' TV.

Hey Fuzzy Yellow

Hey Fuzzy Yellow

My 2017 animated short "Hey Fuzzy Yellow" was turned into a full TV show in collaboration with Doobry and Toon2Tango. I served as showrunner and director, overseeing script, design and animation departments, as well as composing the theme song and other music components. The €4M, 52 x 11 minute episodes production was truly international, with scripts written by Curiosity Ink Media in the US, storyboarding and design handled by Treehouse Republic in Ireland, sound by Will Productions in France, and animation by Hotel Hungaria in Belgium. Production wrapped in 2025, and the show is currently airing in Ireland and Latin America.

Watch the pilot here:


Muy

Muy is my favorite side project. It's all about drum machine music for kids. Kids + drum grooves is the best combination in the world. I'm having a great time experimenting with it, working toward a final format that will one day be an educational kids TV show. Using Claude, I have developed a custom After Effects character rig that uses predefined animation clips similar to a game engine. It also has automatic lipsync, blinking and other expressive tools. Around that, I'm planning interactive apps as well as an apparel line. For now, my test animations have amassed 29,000 followers on YouTube.

Watch the latest experiment here:



I made a watercolor app for Muy using Godot and Claude, available on the App Store.

This is an interactive drum machine I created using Claude. Rather than relying on samples, it generates drums using realtime FM synthesis. The sequencer is programmable and is designed to be accessible to kids.

2013 — 2018
Famous OTO
Founder / Creative Director
Famous OTO

I ran a toy company called Famous OTO that made premium cardboard playhouses for kids — 100% recyclable and manufactured in the USA. The prints were designed by me and printed in Pennsylvania using top-quality lithographic techniques. The line included two full-size models, an ice cream truck and a taco truck, plus a cat-sized range featuring a miniature ice cream truck and a Brooklyn brownstone complete with a tiny French restaurant. The products were featured in New York Magazine, Crain's Business, and won an Award of Excellence from Communication Arts.

Famous OTO product lineup Famous OTO awards and press
Child in Famous OTO taco truck Child in Famous OTO ice cream truck Cat in Famous OTO ice cream truck Cat next to Famous OTO Brooklyn building
2003 — 2016
PISTACHIOS
Freelance Director / Designer

Pistachios was the director name I worked under for motion graphics from 2006 to 2016, combining experimental 2D, 3D, and mixed-media animation. I was represented by Blacklist in NYC and worked with some of the world's leading agencies and brands across broadcast, digital, and branded content. My work won several international awards, including Gold and Silver at Promax/BDA.

Watch the showreel here:

2001 — 2003
StyleWar
Director / Designer
1999 — 2001
Korkeken
3D Designer
Wieden + Kennedy Goodby Silverstein & Partners Ogilvy American Express Coca-Cola IBM Spotify Starbucks MTV Nordic MTV International MTV UK FuseTV Viacom 72andSunny Merkley + Partners Young & Rubicam Tumblr NowThis Group Nine Media Sveriges Television Tinsel Experiential Design The Climate Coalition Vital Voices The Hives The Concretes BumbleBizz Lays Tostitos Bare Essentials JWALK Sears
Creative Direction Show Creation Showrunning Concept Development Creative Technology AI-Assisted Prototyping Interactive Experiences Custom AE Tools & Rigs Web App Development Motion Graphics 2D Animation 3D Animation Character Animation Character Design Illustration Graphic Design Typography Brand Films Branded Content Music Videos Infographics Mixed Media
Adobe After Effects
Adobe Illustrator
Adobe Photoshop
Rive
Blender
React / Next.js
Tailwind CSS
Supabase
Claude
Midjourney
Cursor
ElevenLabs
Custom AE Rigs & Expressions
Slack / Notion / Asana
2017
Communication Arts — Award of Excellence, Typography Annual
2015
Oppenheim Toy Awards — Gold  ·  Parent's Choice Awards — Recommended  ·  Green Scene Mom Awards — Winter Award  ·  Tillywig Toy Awards — Top Fun Winner  (Famous OTO)
2015
Soundtrack Cologne — Best Music Documentary  ·  Pan African Film Awards — Best Documentary  (The Case of the Three Sided Dream, dir. Adam Kahan)
2010
View Change Online Awards — Kakenya, Grand Prize
2009
Type Director's Club — Hero Dollar, Certificate of Excellence (Advertising)
2009
New York Festivals — Hero Dollar, Finalist (Philanthropic Appeals)
2008
Kolla! Awards — MTV 2.0 Graphics, Silver (Animation)
2006
Kolla! Awards — MTV Channel Look '05, Gold (Animation)
2005
Promax BDA — This Is Our Music, Silver (Best Non-Promotional Animation Campaign)  ·  Kolla! Awards — This Is Our Music, Gold  ·  Kolla! Awards — Fruit n' Veg, Silver
2004
Promax BDA Europe — Alternative Nation / Superock / Party Zone, Silver (Best Sting)
2002
Swedish Grammy Awards — The Hives "Main Offender", Best Music Video
2002
Promax BDA — MTV Morning Glory, Gold (Best Programme Title Sequence)

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